Ship

"Ship" is a Team Deathmatch map featured in CrossFire.

"Ship" is an overhaul of the Team Deathmatch map "Transport Ship" or simply "Ship", first released in the original CrossFire Game.

It is a beloved map due to its great balance and vertical Gameplay, which makes it one of the most popular choices in all Team Deathmatch maps.

In the HD version, "Ship" offers dynamic and moving parts that do not affect the Gameplay but add up to the overall aesthetics of the Map.

Introduction
Ship is a rectangular map that features a couple of objects like Shippingcontainers and Crates in the middle of the Playfield. Besides the middle you also have the option to go through a tunnel, which is located at each spawn area, you can go down the stairs to go below the playfield on the side of the map. Once you reached the end you have to jump up crates to leave the tunnels. If you like you can go up further and end up in a Cargoelevator which grants cover to the side.

Tactic
Due to the fact Ship is relatively small like Greece is, but uses verticality you can use this to your advantage. there are multiple ways to counter enemy attacks on Ship. For example, you could go by the sides of the main middle playfield and cover behind Crates, or even go through the middle and cover behind a container, which they might jump on.

Also, you can throw grenades over the containers since ship is relatively small so you are able to reach the enemy spawn with your grenades.

Another great way is to go through the tunnels on each spawn side, once at the end, you can climb the Crates and catch Enemys from the side, or go further up to hide in the Cargoeleveator to catch enemies from up there. Further fits very good into Snipe-scenarios.

In smaller Playsessions ship is best played with at least 2 Players, so you can counter all sides the enemy would try to reach.

Key Features

 * Small map
 * Vertical gameplay
 * fast and quick action possible
 * very quick map to finish, no matter how high the Killscore is set.

Restrictions

 * Only available in Team Deathmatch Mode